Weapon Mastery: Increases the mastery and accuracy of a particular type of weapon. Fighters can get Mastery in either Swords or Axes. Pick one or the other (Sword or Axe). Do not pick both.
Final At
tack: A second attack will be performed immediately following a preceding attack skill being executed. As the skill increases so does the likelyhood of a second attack and the power of that second attack. Can be used for either Swords or Axes. Pick one or the other (Sword or Axe). Do not pick both.
Weapon Booster: A temporary boost in attacking speed is realized at the cost of both HP and MP. As the skill increases the amount of HP and MP to use the skill decreases and the amount of time the increased attacking speed last will increase. Can be used for either Swords or Axes. Pick one or the other (Sword or Axe). Do not pick both.
Fury (sometimes refered to as Rage): Will temporarily increase the weapon attack level of Everyone in a party around an area, but will also decrease the level of weapon attack defense. As the skill increases the amount of MP used will increase, the level of weapon attack increases, the level of weapon defense decreases, and the amount of time will increase.
Power Guard: Returns a portion of the received from an enemey to the enemy. As the skill increases the amount of MP used will increase, the amount of time the skill works will increase, and the amount of returned damaged received will increase.